This game was created by a small team of students as apart of the Academy of Art University School of Game Development's Prototyping course. 

Break all the tiles in the map and collect the gems to get the high score! Solve the puzzle to unlock more levels and don't get stuck!


Credits

Brittany Blair - Lead Scripter/ Game Designer

Devin Boyce - Lead 2D and 3D artist

DJ Combee- Rigging, Animation, Shaders, VFX, Level Designer

Ivy Nguyen - Scripter


Music  - Composed in Garageband by Brittany Blair